← The Feeds
Optional rules reference
Crew Companion
Eight job and trade modules, ten specializations, tools of the trade, modifications, implants, Assets, interludes, NPC crews, reputation, and trade-focused ships.
Optional material. Core rules remain the baseline. The group and GM choose which modules are active. This public reference presents concise original summaries; the project’s Drive-backed private PDF and page-marked extraction are available to the GM for complete tables and edge cases.
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